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Boletín

If Dragons Fight: The Struggle for Taiwan (inglés)

Nuevo producto

What if Series

Más detalles

oferta especial limitada

48,36 €

54,95 €

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Información

If Dragons Fight: China vs. Taiwan in the Near Future (IDF), is a "What If" Simulation of the fighting that could occur across that Island, within the timeframe of the next 5 or so years, if the mainlanders decide political or geostrategic conditions have evolved to where they must resolve the issue finally and by force. Such a situation would most likely occur if either or both the following 2 developments took place:

  1. The Taiwanese officially declared their independence.
  2. The mainland Chinese learned the islanders had gotten, or were about to get, Nuclear Weapons.

This is a 2-Player Wargame of low-intermediate complexity that posits the critical ground-phase of this might-be war as lasting no longer than about 2 weeks. Such a Campaign would most likely have to be preceded by a roughly equal period during which the mainlanders would use aero-naval bombardment to neutralize the Ships and planes of the defenders, a long established prerequisite for Oceanic Invasions of this type.

Though designed for 2-Player use, the Game is easily adapted for Solitaire play.

Both sides orders of Battle are drawn from the most recent and complete unclassified sources available. Of course, the overall Chinese Ground Force goes way beyond the Units included in the Game. For this Invasion, however, about the most that could be supplied would be their Airborne Divisions, their special Forces Groups, their Marine Brigades, their purpose-organized Amphibious Regular Army Units and the Line Units of the Nanjing Military District (due to its proximate geographic location in relation to Taiwan, the NMD would be the higher-level Headquarters most likely to be directing this Operation). The entire Taiwanese Ground Force order of Battle, when represented at this scale within these system parameters, is included.

Another overarching characteristic of the Game is its unforgiving Combat Resolution Subsystem. That is, there's no possibility of retreat from Battle: all Combat results are sustained as strength losses. That's to reflect the fact we have here two well armed Forces, both highly motivated to achieve their Objectives, and both armed to the teeth with the most lethal modern weaponry available. At the same time, both Militaries would be new to warfare of this intensity.

We're also assuming the Invasion isn't being made during the Monsoon Season, so there are no rules for severe weather.

Contents: one 22x34" Map/Playing Surface, 1 Sheet of 5/8" Mounted, Die-cut Playing Pieces, 1 Rules Book, Charts and Tables, 1 Dice and 1 Game Box.

Página del Juego en la BGG

 
Ficha técnica
Idioma Inglés
Número Jugadores 1-2
Edad mínima recomendada 12+
Duración 120-240 minutos
Editorial One Small Step

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