You are a phylum of life (mollusks, insects, vertebrates or plant-fungus hybrids) starting at the invasion of the land 450 million years ago. Your goal is to dominate the planet, mutating your nervous, circulatory, digestive or reproductive systems and speciating into flying, burrowing, swimming and armored species. This allows your species to become the apex carnivore or herbivore as the forests and swamps fill with tentacled squirrels, cud-chewing slugs, zombie flies and othe chimeras. Through an optional climate model of carbon, water and oxygen cycles, as well as drifting continents, you battle the climate as well as other players. Maps for Venus or Mars are included, back when they still had oceans and possibly life.
In the full game you can grow from 200 grams to 20 tonnes. The atmosphere is tracked for oxygen, cloud cover, and greenhouse gases, and the decisions the players make influence the climate.
Contents: 160 Cards, 8 Craton Boards, 140 Creeple wooden Animals, 110 wooden Organ cubes, 42 Climate disks, 3 Latitude Strips, 1 Reservoir Placard, 24 Dice and Instructions.
Página del Juego en la BGG