By design, Command & Colors Tricorne: Jacobite Rising is not overly complex. In a Battle Scenario, 2 Players will command either the Jacobite Forces or the Units of the Government Army. There are 13 Battle Scenarios in the Game. A Scenario’s Battle notes state which Player takes the first turn and players will alternate taking turns thereafter until one player reaches the number of Victory Banners indicated in the scenario’s victory conditions.
The Jacobite Rising Battlefield Game Board has a hex grid of 13 hexes wide by 11 hexes deep. The Battlefield is divided into three sections by two dotted lines, giving each player a Left Flank Section, a Center Section and a Right Flank Section. Where the dotted line cuts through a hex, the hex is considered to be part of both the flank section and the center section. Terrain Tiles represent a range of terrain features and are placed on the battlefield to recreate the historical scenario setting.
In a Jacobite Rising Tricorne Battle, Unit Morale is one of the main thematic concepts, as it was historically. It is possible that Units which have taken few (or even no) losses will run off the Battefield at the first combat, which will definitely keep Players on the edge of their command chairs during an entire Battle.
As with other Commands & Colors Games, the scale of the Game fluctuates, which allows Players to effectively portray some of the larger historical Jacobite Rising Battles, like Culloden and Falkirk, as well as smaller size skirmish actions. The 13 Battle Scenarios in the Game present a stylized Battlefield Map that emphasize the important terrain features and highlights the historical deployment of forces in scale with the Game System. Still the tactics of the period, that Players will need to execute to gain victory, conform remarkably well to the advantages and limitations inherent to the various Armies of the day and the Battlefield terrain features on which they fought.
Here is the list of 13 Battles and smaller skirmish actions included with Jacobite Rising:
Again, owners of Compass Games The American Revolution Commands & Colors: Tricorne will find many familiar game mechanics in this stand-alone game product, but there are also plenty of new and interesting play concepts, which add historical depth and will provide even the most veteran Commands & Colors Players new experiences and challenges as they are introduced into the world of the Highland Clans in the time of the Jacobite Risings.
Contents: 1 Rule and Scenario Booklet, 1 Battlefield Game Board (Mounted), 4 Terrain and Accessories Punchboards, 52 Command Cards, 58 Combat Cards (29 English, 29 Jacobite), 8 Engraved Battle Dice, 5 Block Sticker Sheets, 2 Double-sided Summary Cards, 283 Blocks (Blue Jacobite Units, Red British Units, Dark Blue German Units) and 1 Box and Lid.