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Fort Sumter: The Secession Crisis 1860-1861 (Inglés)

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Fort Sumter

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36,96 €

42,00 €

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Nota: se incluyen las reglas en papel traducidas al castellano.

Fort Sumter is a two-player Card Driven Game (CDG) portraying the 1860 secession crisis that led to the bombardment of Fort Sumter and the American Civil War. Fort Sumter is a small footprint game (11x17” Mounted Map) that takes approximately 25-40 minutes to play. The game pits a Unionist versus a Secessionist player. Each player uses the area control mechanic pioneered in Mark Herman's We The People design and immortalized in Twilight Struggle to place, move, and remove political capital. The location of political capital determines who controls each of the four crisis dimensions (Political, Secession, Public Opinion, and Armaments). After three rounds of play, the game culminates in a Final Crisis confrontation to determine the winner.

The heart of the Fort Sumter design is Mark's CDG system where you use Strategy Cards for their value or historic event to acquire Political Capital from the Crisis Track. Political Capital tokens are used to compete for control of the 12 Map Spaces. Here the likes of William Lloyd Garrison, Sam Houston, Jefferson Davis, and Harriet Beecher Stowe walk on stage, while the Southern states dissolve the Union.

Contents: One 11x17" Mounted Map Board, 1 Peace Commisioner Meeple, 50 wooden Political Tokens, 52 Cards (40 Strategy and 12 Objective), 1 wooden Round and 2 wooden Scoring Cylinders, 1 Rulebook and 1 Historial and Design Notes Playbook.

Página del Juego en la BGG

 
Ficha técnica
Idioma Inglés
Número Jugadores 2
Edad mínima recomendada 14+
Duración 20-40 minutos
Editorial GMT Games

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