2 Player grand-Tactical Game using the Alternating-actions System introduced in Wagram. That System places the emphasis on Players’ mastery of overall Operations rather than on the minutiae of tactics. In effect, Players role-play each side’s Supreme Commander, making the decisions those 2 Men would make rather than the whole command chain, as is often the case many complex Tactical-level Games.
The Battle was the first clash of the Crimean War, fought only a few days after the French, British and Turks had landed on the Peninsula and began marching on Sevastopol. Both sides threw in everything they had, hoping for a quick and decisive victory. That made for a day of fierce back and forth Combat, which was characterized by both Soldier-level Heroism and high-command incompetence. In the end the Russians retreated, but it was a near-run thing that could’ve gone either way.