Colonialism: Expanded 2nd Edition is a game of 19th and early 20th Century Imperialism. Each of the 2 to 4 players assumes the role of a non-descript ColonialPower. Players will try to gain Influence in the unindustrialized Regions of the Game Board and to obtain as many resources as possible. Although the Colonial Powers are anonymous in the game, Colonialism aims to be a serious, though abstract, look at this dark chapter in recent world history. What makes Colonialism special?
In the game, each player has their own Deck of 24 Influence Cards. The Decks of all players are identical. 7 of the 24 Cards are Action Cards that are played and immediately resolved. The other 17 Cards are Policy Cards that are played face down to 1 of the 6 Regions of the Game Board. All Policy Cards are only resolved in the Colonialism Phase of a game turn. These Cards increase or decrease a player's influence. This innovative mechanic is exciting, suspenseful and reduces downtime.
Contents: 1 Game Board, 4 Player Boards, 126 Playing Cards, wooden game pieces, Cardboard Markers, Custom Dice, 4 Play Aids, 1 Bag, Ziplock sorting Bags, 1 Rules Booklet.
Página del Juego en la BGG