Chancellorsville 1863 is a Card-driven Game on the American Civil War Battle of Chancellorsville. Playable by 1 to 2 Players in 1 hour, the Game comes with a Card-driven Solitaire Engine. Designed by Maurice Suckling (designer of "Freeman's Farm 1777"), the Game uses many of the concepts from that Game. However, added hidden movement, much more maneuver, and other design tweaks make this a truly unique game.
Each turn Players will play 1 of their 3 in-hand Formation Cards to maneuver or attack Enemy Forces, gaining momentum cubes based on the formation activated. Each formation is a Confederate Division or Union Corps. Each Formation Card will allow a major and possibly an additional minor activation, major allowing 2 moves for a Formation while the minor allows 1 move. After each Formation moves combat can occur if a move ends in a location with an Enemy Formation. Tactic Cards may be played during the formation's activation giving it movement or combat bonuses.
At the end of the Formation Card activation Players may spend their momentum cubes to buy Tactics Cards which may give them benefits in combat or movement in future turns. Players then draw a new Formation Card refilling their hands to 3. Hooker, Lee and Jackson have bonuses that can be played once a game, adding to movement and combat. Victory is determined by destroying Enemy Formations through morale/strength loss, or the Union occupying the 3 victory locations which represent cutting off the Confederate Army from Richmond.
Contents: 1 Large Mounted Game Board, Union Formation Activation Cards, Confederate Formation Activation Cards, Union Bot Activation Cards (for Solitaire Play), Confederate Bot Activation Cards (for Solitaire Play), Tactic Cards, Confederate and Union Reinforcement Cards, 2 Player Screens for hidden movement (with Player Aid), Cohesion cubes, Momentum cubes, Redoubt Markers, 5 Dice and 2 Rules.
Página del Juego en la BGG